Split/Second: Entire seat paid for, only used edge - Game Review
Racing games, at their best, feel dangerous. You should get the sense that you’re strapped into a death machine, pushing your screaming body around the track. Split/Second elicits that feeling by putting you and your car into a faux-reality show where you are fighting both the other racers and the environment itself.
You can fill up your power bar by drifting, by drafting, and by jumping. You use the power bar when prompted to trigger “Power Plays” on the track. Sometimes this will cause an explosion, other times it will cause metal beams to be dropped on your opponents. Get enough power, and you can bring buildings down on those around you. This gives you the sense of playing god, with the ability to reach out and rip apart the world in order to rain fury on those who oppose you.
In recent years I haven’t enjoyed any racing game as much as Burnout 3: Takedown. Definitely top of the class for me. After reading this review I’m anxious to get my hands on Split/Second to see how it measures up.
Since LGF gets a cut from Amazon here is a link to the available versions (X360, PS3 and PC)