re: #432 WindUpBird
and of course as a kid, what’s the first thing I did when I sat down at a new text adventure? Fired off every foul thing I could think of to see if the game would recognize it.
I could never get into coding, tried multiple times, no head for it. So I wound up being the graphics guy for my friends’ game projects in high school, entering pixel art coordinates by hand using graph paper. We animated a character for a game, six fame walk cycle, every pixel was entered into a data file as a coordinate. TOOK SO LONG
Well, if you have the inclination, then download a C64 emulator and get that ROM image of “Encounter.” You will see my first attempts at parsing out the foul language… that is so funny… because that’s just what I did with Infocom games. And they got smarter and smarter with the “canned” responses to snide input.
I would have loved working on that team back then, but my programming career took me to database programming and financial packages.
But thank Infocom and Commodore for a great beginning.