The Virtual Reality That Helps Teach Cops When to Shoot or Not
Various agencies train people in dangerous and deadly skills. Fighter pilots. The Army. The aircraft v aircraft fight is a high speed 3d environment with complex energies to manage like speed and g forces. Then add the complexities of a modern jet. They have the “OODA loop”. Observe, Orient, Decide, Act. On the ground for personal defense I used a “defensive triangle”. Awareness. Intelligence. Training. At the end of the day it’s about the whole process. Not just the deadly skills but the decision making process. One thing we know from martial arts and military service. Realistic training is the best training by far. $300,000 is a small price to pay for great raining for an entire agency or area agencies. It’s a pittance as compared to a single wrongful death. This might be how we train police and even determined civilians in smart effective self defense.
this looks like a very good tool.
“In a lot of cases like Ferguson, it’s not about whether or not the officer was accurate when they shot,” Digiralomo says. “The question comes down to the decision the officer made, and whether the officer should have used deadly force. A lot of that comes down to decision making.”
Systems like VirTra’s are designed with just that in mind. “We’re finding there’s a need for cities and national agencies to train at above minimum standards,” says Bob Ferris, CEO and founder of VirTra. “With this new technology, they can better prepare officers for use of force and the life and death situations that often make the headlines.”
Virtually Real Life
Ferris was early on the virtual reality bandwagon, launching VirTra in 1993 as an entertainment company that would run simulations at theme parks around the country. But after September 11, Ferris completely overhauled the business to focus on immersive police training, which required a total rethinking of the technology itself.