re: #90 De Kolta Chair
A few years ago, Revolution released updated versions of the first two Broken Sword games. This old point & clicker was in seventh heaven, as opposed to Sierra ‘s 7th guest (pun intended).
[Favorite computer game of all time: Space Quest 2: Vohaul’s Revenge.]
I miss puzzle games like 7th Guest, the kind that you’d push yourself to the point of beating your head against the nearest wall on a difficult puzzle. Nowadays, “puzzles” in games amount to “Find items in Room A, use on door in Room B,” i.e. the Resident Evil approach.